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Suggestions for Future Horror Games
Froge Offline
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RE: Suggestions for Future Horror Games

I would like a horror game that is mentally disturbing.

One problem I had with Amnesia was that the monsters were too normal. Sure, Brutes with their facelessness look horrifying, but it has a rather traditional way of killing you: a stab. That's too normal. I would like a video game with an enemy that's so strange and bizarre it will chill the player to the bone. I'm thinking a shadow that subtly changes its size and / or shape every moment you look at it, and for no reason other than to fuck with your mind. As the creature closes in on you, it specifically develops very eerie humanoid features, but with just something odd about it, like having legs on top of its face. When you look at the shadow, you will only see a face smiling at you through the darkness, and nothing else. The face bears an impossibly wide grin, a smile stretching across the entire screen. As the shadow attacks, its limbs and neck suddenly curls into giant bizarre spirals that slowly wrap around your body, inflicting no visible pain, but enshrouding you into deeper and deeper darkness. When you die, all you see is that face smiling at you through the darkness. Game over.

The environment should be an enemy too. In outdoor places there is no monster; the very area wants to destroy you. As you get closer to the heart of the environment, your vision distorts, you start seeing strange laughing faces hanging in the air, jeering and taunting you. If you get caught by the environment - i.e. falling into one of its traps - your vision will become completely distorted until you see a landscape that horrifies you to the bone. Game over.

Spoiler below!
[Image: scaled.php?server=833&filename=miminokai...es=landing]

[Image: p229xcq]
(This post was last modified: 09-02-2012, 12:44 AM by Froge.)
09-02-2012, 12:43 AM
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Messages In This Thread
Suggestions for Future Horror Games - by Zaffre - 09-02-2012, 12:29 AM
RE: Suggestions for Future Horror Games - by Froge - 09-02-2012, 12:43 AM



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