Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia Editor error void PoopedYaPants(string &in asParent, string &in asChild, int
Robby Offline
Posting Freak

Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation: 47
#2
RE: Amnesia Editor

(09-28-2012, 09:31 PM)ironman0001 Wrote: void OnStart()

{

AddEntityCollideCallback("Player", "TeleportScript", "PoopedYaPants", true, 1);
AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1);
SetMessage("Messages", "Popup1", 0);

AddUseItemCallback("", "Spooky", "Scared", "PopupHead", true);

SetEntityPlayerInteractCallback("Spooky", "lolz", true);

AddEntityCollideCallback("Player", "CreepySound", wow, true, 1);

}



void PoopedYaPants(string &in asParent, string &in asChild, int alState)

{

SetEntityActive("Jesus", true);

AddPropForce("Jesus", 0, 0, 10000, "world");

PlaySoundAtEntity("", "24_iron_maiden.snt", "Jesus", 0, false);

PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);

PlaySoundAtEntity("", "react_scare.snt", "Player", 0, false);

}



void PopupHead(string &in asItem, string &in asEntity)

{

SetSwingDoorLocked("Scared", false, true);

PlaySoundAtEntity("", "unlock_door", "Scared", 0, false);

RemoveItem("Spooky");

}



void lolz(string &in item)

{

SetEntityActive("lolz_1", true);

PlaySoundAtEntity("", "21_screams.snt", "Player", 0, false);

}



void wow(string &in asParent, string &in asChild, int alState)

{

PlaySoundAtEntity("", "power_on.snt", "Player", 0, false);

}
Edited.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
(This post was last modified: 09-28-2012, 09:37 PM by Robby.)
09-28-2012, 09:34 PM
Website Find


Messages In This Thread
RE: Amnesia Editor - by Robby - 09-28-2012, 09:34 PM
RE - by Your Computer - 09-28-2012, 09:48 PM



Users browsing this thread: 1 Guest(s)