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Effect after solve a puzzle
Robby Offline
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Posts: 2,549
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#4
RE: Effect after solve a puzzle

(10-05-2012, 08:17 PM)Statyk Wrote: The function is GiveSanityBoost(); but the player needs less than 100% sanity for it to occur. So I assume you have 100% sanity in game.
That sets it to 100%, regardless how low it actually is. But that should do the job nonetheless.

If you want your sanity to be restored with small increments, GiveSanityBoostSmall(); is the part.

Just lending some more advice.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
10-05-2012, 08:19 PM
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Messages In This Thread
Effect after solve a puzzle - by ooadrianoo - 10-05-2012, 08:15 PM
RE: Effect after solve a puzzle - by Robby - 10-05-2012, 08:16 PM
RE: Effect after solve a puzzle - by Statyk - 10-05-2012, 08:17 PM
RE: Effect after solve a puzzle - by Robby - 10-05-2012, 08:19 PM
RE: Effect after solve a puzzle - by ooadrianoo - 10-05-2012, 08:20 PM



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