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Another crashing hps.
candlejack131 Offline
Member

Posts: 209
Threads: 17
Joined: Oct 2011
Reputation: 2
#6
RE: Another crashing hps.

(10-05-2012, 11:05 PM)Obliviator27 Wrote: void func_slam(string &in asParent, string &in asChild, int alState)

{

SetSwingDoorClosed("mansion_6", true, true);

PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);

PlaySoundAtEntity("", "react_scare", "Player", 0, false);

PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);

GiveSanityDamage(5.0f, true);

}

That's what you have wrong.
When it crashes, it tells you where in the script it went wrong.
Ok i have a high end but "strange" graphics card. When it crashes OR minimizes i get a entire black screen i can't minimize out of. There is absolutely no way out of it except for rebooting. This is why i didn't just go by the error because it won't let me "see" the error i get all black an obnoxious noise and my mouse. That's it other wise me and my actual scripter would have a lot easier of a time doing all this.
10-05-2012, 11:24 PM
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Messages In This Thread
Another crashing hps. - by candlejack131 - 10-05-2012, 10:15 PM
RE: Another crashing hps. - by Adny - 10-05-2012, 10:18 PM
RE: Another crashing hps. - by The chaser - 10-05-2012, 10:44 PM
RE: Another crashing hps. - by candlejack131 - 10-06-2012, 03:21 AM
RE: Another crashing hps. - by candlejack131 - 10-05-2012, 11:03 PM
RE: Another crashing hps. - by Obliviator27 - 10-05-2012, 11:05 PM
RE: Another crashing hps. - by candlejack131 - 10-05-2012, 11:24 PM
RE: Another crashing hps. - by Rapture - 10-05-2012, 11:35 PM
RE: Another crashing hps. - by candlejack131 - 10-05-2012, 11:55 PM
RE: Another crashing hps. - by Statyk - 10-06-2012, 04:31 AM
RE: Another crashing hps. - by candlejack131 - 10-06-2012, 05:24 AM



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