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Moving suroundings
Adny Offline
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Posts: 1,766
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Joined: Mar 2012
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#2
RE: Moving suroundings

You can try something similar to the way the elevator event was done in the original game; make a model (in your case, an outdoor environment) then move the model using the following function:

void SetMoveObjectStateExt(string& asName, float afState, float afAcc, float afMaxSpeed, float afSlowdownDist, bool abResetSpeed);


Hope that helped.

I rate it 3 memes.
10-20-2012, 03:48 AM
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Messages In This Thread
Moving suroundings - by Melvin - 10-20-2012, 03:35 AM
RE: Moving suroundings - by Adny - 10-20-2012, 03:48 AM
RE: Moving suroundings - by Statyk - 10-20-2012, 05:52 AM



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