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Funny glitch
felixmole Offline
Senior Member

Posts: 482
Threads: 7
Joined: Dec 2012
Reputation: 10
#2
RE: Funny glitch

It would be great if the scripts for TDD were prepared against the map glitches. Ie, kill the player or spawn many monsters if Daniel somehow gets to a place he shouldn't be able to without having fulfilled an objective (in this case, if Daniel gets past the rocks without having blown them up, or blowing them up without having prepared and set off the explosive).
12-16-2012, 10:07 AM
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Messages In This Thread
Funny glitch - by h4xx0r - 12-16-2012, 06:26 AM
RE: Funny glitch - by felixmole - 12-16-2012, 10:07 AM
RE: Funny glitch - by h4xx0r - 12-16-2012, 04:44 PM
RE: Funny glitch - by Tetrafish - 12-16-2012, 06:06 PM
RE: Funny glitch - by h4xx0r - 12-16-2012, 07:53 PM
RE: Funny glitch - by Tetrafish - 12-17-2012, 12:49 AM
RE: Funny glitch - by h4xx0r - 12-17-2012, 01:41 AM
RE: Funny glitch - by Tetrafish - 12-17-2012, 06:55 AM
RE: Funny glitch - by h4xx0r - 12-17-2012, 07:17 AM
RE: Funny glitch - by Tetrafish - 12-17-2012, 09:51 AM
RE: Funny glitch - by h4xx0r - 12-17-2012, 05:06 PM
RE: Funny glitch - by Bridge - 12-17-2012, 06:19 PM



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