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Disable enemy triggers
343 Offline
Junior Member

Posts: 19
Threads: 0
Joined: Jan 2013
Reputation: 3
#7
RE: Disable enemy triggers

(02-23-2013, 10:47 AM)JustAnotherPlayer Wrote:
(02-23-2013, 10:33 AM)Knusper. Wrote: thx for answer

I tried it with "Disable Enemy Triggers" and it didnt work.
What exactly do you mean with de-active?
(sorry, im a beginner)
Below the enemy's name, theres a box that says "Active". Unchecking it will make the monster look blurred in the Level Editor, but is invisible in-game.

That's not what he wants the Grunt to be. He wanted to make Grunt to not see him. Tell me if im wrong, still tired.

To answer on your question, I can't. I got no access to my real PC atm.
02-23-2013, 12:54 PM
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Messages In This Thread
Disable enemy triggers - by Knusper. - 02-23-2013, 10:16 AM
RE: Disable enemy triggers - by MulleDK19 - 02-23-2013, 10:18 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:26 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:27 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:33 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:47 AM
RE: Disable enemy triggers - by 343 - 02-23-2013, 12:54 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 01:47 PM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 02:32 PM
RE: Disable enemy triggers - by tonitoni1998 - 02-23-2013, 02:35 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 09:33 PM



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