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Disable enemy triggers
PutraenusAlivius Offline
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Posts: 4,713
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#9
RE: Disable enemy triggers

(02-23-2013, 01:47 PM)Knusper. Wrote: 343 is right.
The monster should be seen by you, but it should not see the player.
something like a friendly enemy.
Check the box named, "Disable Triggers" on the Grunt's properties in the Level Editor.

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-23-2013, 02:32 PM
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Messages In This Thread
Disable enemy triggers - by Knusper. - 02-23-2013, 10:16 AM
RE: Disable enemy triggers - by MulleDK19 - 02-23-2013, 10:18 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:26 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:27 AM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 10:33 AM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 10:47 AM
RE: Disable enemy triggers - by 343 - 02-23-2013, 12:54 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 01:47 PM
RE: Disable enemy triggers - by PutraenusAlivius - 02-23-2013, 02:32 PM
RE: Disable enemy triggers - by tonitoni1998 - 02-23-2013, 02:35 PM
RE: Disable enemy triggers - by Knusper. - 02-23-2013, 09:33 PM



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