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Monster Path Node Files
AGP Offline
Senior Member

Posts: 448
Threads: 45
Joined: Dec 2012
Reputation: 23
#5
RE: Monster Path Node Files

Okay, I was wondering if there was anything to do with them because there have been issues with the nodes.

The grunt I assigned in the editor is locked in a room. However, when I go to test him in-game, he just stays in the room and a bunch of funny colored bright lines appear.

I read on a wiki page that if you want a monster to burst through a door, to place the node inside of it. Perhaps I read it wrong, but that's what I did and nothing has happened. The silly grunt just stays in that room.

03-03-2013, 07:59 PM
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Messages In This Thread
Monster Path Node Files - by AGP - 03-03-2013, 06:24 PM
RE: Monster Path Node Files - by The chaser - 03-03-2013, 06:52 PM
RE: Monster Path Node Files - by AGP - 03-03-2013, 06:53 PM
RE: Monster Path Node Files - by Kreekakon - 03-03-2013, 07:10 PM
RE: Monster Path Node Files - by AGP - 03-03-2013, 07:59 PM
RE: Monster Path Node Files - by Tiger - 03-03-2013, 08:09 PM
RE: Monster Path Node Files - by AGP - 03-04-2013, 01:12 AM



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