Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
'GiveItem' help
7heDubz Offline
Posting Freak

Posts: 1,329
Threads: 40
Joined: Feb 2013
Reputation: 41
#7
RE: 'GiveItem' help

(03-11-2013, 08:27 PM)Smoke Wrote: Okay, it worked. But now I want to make something happen when the lever is used on a script area. It always says: Cannot use this item this way.

I've tried:

AddUseItemCallback("", "slide_door_lever_handle", "castle_portcullis_3", "addhandle", true);

AddUseItemCallback("", "slide_door_lever_handle_1", "castle_portcullis_3", "addhandle", true);

And neither of them worked. Could someone tell me how to use it?

in the ingame area is the callback written in there? also is the checkbox checked (the one that says check me if an item is used on this area)

03-11-2013, 08:32 PM
Find


Messages In This Thread
'GiveItem' help - by OriginalUsername - 03-09-2013, 03:23 PM
RE: 'GiveItem' help - by No Author - 03-09-2013, 03:27 PM
RE: 'GiveItem' help - by OriginalUsername - 03-09-2013, 03:31 PM
RE: 'GiveItem' help - by darksky - 03-09-2013, 03:54 PM
RE: 'GiveItem' help - by OriginalUsername - 03-09-2013, 04:12 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 08:27 PM
RE: 'GiveItem' help - by 7heDubz - 03-11-2013, 08:32 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 08:45 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 10:51 PM
RE: 'GiveItem' help - by NaxEla - 03-11-2013, 09:38 PM
RE: 'GiveItem' help - by NaxEla - 03-12-2013, 02:45 AM
RE: 'GiveItem' help - by OriginalUsername - 03-12-2013, 07:44 AM



Users browsing this thread: 1 Guest(s)