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'GiveItem' help
OriginalUsername Offline
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Posts: 896
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Joined: Feb 2013
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#10
RE: 'GiveItem' help

(03-11-2013, 08:32 PM)WIWWM Wrote:
(03-11-2013, 08:27 PM)Smoke Wrote: Okay, it worked. But now I want to make something happen when the lever is used on a script area. It always says: Cannot use this item this way.

I've tried:

AddUseItemCallback("", "slide_door_lever_handle", "castle_portcullis_3", "addhandle", true);

AddUseItemCallback("", "slide_door_lever_handle_1", "castle_portcullis_3", "addhandle", true);

And neither of them worked. Could someone tell me how to use it?

in the ingame area is the callback written in there? also is the checkbox checked (the one that says check me if an item is used on this area)

I forgot to mention I give this lever to me trough the script. So it has no name (Not one I can think of)
(This post was last modified: 03-11-2013, 10:51 PM by OriginalUsername.)
03-11-2013, 10:51 PM
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Messages In This Thread
'GiveItem' help - by OriginalUsername - 03-09-2013, 03:23 PM
RE: 'GiveItem' help - by No Author - 03-09-2013, 03:27 PM
RE: 'GiveItem' help - by OriginalUsername - 03-09-2013, 03:31 PM
RE: 'GiveItem' help - by darksky - 03-09-2013, 03:54 PM
RE: 'GiveItem' help - by OriginalUsername - 03-09-2013, 04:12 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 08:27 PM
RE: 'GiveItem' help - by 7heDubz - 03-11-2013, 08:32 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 08:45 PM
RE: 'GiveItem' help - by OriginalUsername - 03-11-2013, 10:51 PM
RE: 'GiveItem' help - by NaxEla - 03-11-2013, 09:38 PM
RE: 'GiveItem' help - by NaxEla - 03-12-2013, 02:45 AM
RE: 'GiveItem' help - by OriginalUsername - 03-12-2013, 07:44 AM



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