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Rapture's Random Models
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#6
RE: Rapture's Random Models

The models look fine, no complaints about the polycounts at all. Normal map baking looks good too.

The diffuse maps do however need some love, right now they're just solid colours, add some metal textures onto that and try baking some Ambient Occlusion into the diffuse too.

If you head over to Cgtextures.com you can find lots of good sources for textures.

Optionaly you can head over to quixel.se and download a trial for DDO, which is a plugin for photoshop which alows your to automaticly create good looking diffuse textures by simply loading a normal map and telling the program what kind of details you want.

Keep up the good work.
03-25-2013, 10:36 PM
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Messages In This Thread
Rapture's Random Models - by Rapture - 03-25-2013, 05:45 AM
RE: Rapture's Random Models - by The chaser - 03-25-2013, 12:04 PM
RE: Rapture's Random Models - by PutraenusAlivius - 03-25-2013, 01:04 PM
RE: Rapture's Random Models - by Acies - 03-25-2013, 02:20 PM
RE: Rapture's Random Models - by Rapture - 03-25-2013, 07:19 PM
RE: Rapture's Random Models - by Traggey - 03-25-2013, 10:36 PM
RE: Rapture's Random Models - by Rapture - 04-20-2013, 10:07 PM
RE: Rapture's Random Models - by Traggey - 05-30-2013, 04:49 PM
RE: Rapture's Random Models - by OriginalUsername - 05-30-2013, 05:04 PM
RE: Rapture's Random Models - by Traggey - 06-07-2013, 02:59 PM
RE: Rapture's Random Models - by Acies - 05-30-2013, 08:35 PM



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