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Poll: What was the most scariest map in Amnesia?
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Back Hall
0%
0 0%
Rainy Halls
6.67%
1 6.67%
Prisons after elevator
46.67%
7 46.67%
Distillery\Refinery
0%
0 0%
Wine Cellar
6.67%
1 6.67%
Study
6.67%
1 6.67%
Torture Transept
13.33%
2 13.33%
Torture Choir
6.67%
1 6.67%
Archieve Tunnels
0%
0 0%
Sewer
13.33%
2 13.33%
Total 15 vote(s) 100%
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Killing Monsters
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#12
RE: Killing Monsters

You can adjust the health regen in the model editor. Note that monsters do not have death animations, so even though the game considers them dead (i.e. places them in a "dead" state), the monster animation played will likely be the default, idle animation, but the monster will no longer have any collision to it when in a dead state.

Tutorials: From Noob to Pro
04-17-2013, 06:58 PM
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Messages In This Thread
Killing Monsters - by Erik The Born - 04-17-2013, 03:50 PM
RE: Killing Monsters - by xxxxxxxxxxxxxxxx - 04-17-2013, 04:15 PM
RE: Killing Monsters - by Erik The Born - 04-17-2013, 04:42 PM
RE: Killing Monsters - by Kreekakon - 04-17-2013, 04:48 PM
RE: Killing Monsters - by Erik The Born - 04-17-2013, 04:58 PM
RE: Killing Monsters - by Brosive - 04-17-2013, 05:03 PM
RE: Killing Monsters - by Streetboat - 04-17-2013, 05:05 PM
RE: Killing Monsters - by WALP - 04-17-2013, 05:16 PM
RE: Killing Monsters - by Tiger - 04-17-2013, 06:06 PM
RE: Killing Monsters - by Kreekakon - 04-17-2013, 05:32 PM
RE: Killing Monsters - by Your Computer - 04-17-2013, 06:58 PM
RE: Killing Monsters - by Erik The Born - 04-17-2013, 07:20 PM
RE: Killing Monsters - by FlawlessHappiness - 04-17-2013, 11:08 PM
RE: Killing Monsters - by WALP - 04-17-2013, 11:08 PM
RE: Killing Monsters - by PutraenusAlivius - 04-18-2013, 05:59 AM
RE: Killing Monsters - by i3670 - 04-17-2013, 07:19 PM
RE: Killing Monsters - by The chaser - 04-18-2013, 09:26 AM
RE: Killing Monsters - by FlawlessHappiness - 04-18-2013, 09:42 AM
RE: Killing Monsters - by Romulator - 04-18-2013, 09:53 AM



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