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Amnesia: A Machine For Pigs Discussion Topic Part 2
Tesseract Offline
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Posts: 498
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2

(05-23-2013, 07:37 AM)chineseroom Wrote: Hello, you lot. Right, listen up, this is coming from the team no longer working on the game. Yes, it's been quiet from FG. This is because they have their heads down, doing the very long, very intense, very hard and frankly, pretty boring task of hunting down and finding every potential little bug or thing that could be optimised in the game and as someone pointed out, there aren't very many of them doing it. So give them a break please.

Jens and I talk regularly, and the development reports when we check in, or I check SVN are things like "found a collision error in wall 16 in level 5, fixed" or "moved pathnode in area x in level y to give better cornering for AI" or "reduced x sound file by y amount to aid framerate reduction in area a" and so on. It's difficult stuff, because it's a hunt for small important things, not obvious stuff, a lot of code work, and a lot of coming in and out of the game. You need to put your head down and focus and concentrate and there's really nothing interesting to report apart from "still working hard, lots of little things, nothing exciting, we will let you know when we are done".

So cut them some slack, yeah? They're not ignoring you. There just isn't anything interesting to report.

Thank you, that's great! Even though that stuff maybe boring to you guys it isn't really boring to me and maybe some other people, I personally find it interesting and it's always nice to read something like this. But we literally have no idea what's going on and that raises curiosity, I didn't know they were still bug testing, even if an update was as quick and to the point as what you've just posted that would be enough to please me. Just to know that there's something happening, as I stated before I have no doubt that they are working hard on the game, the silence is just a little disappointing when you're working all week and you have some free time to see if there's anything new about a game you can't wait to get your hands on and there's nothing, so thank you for posting something.
(This post was last modified: 05-23-2013, 09:27 AM by Tesseract.)
05-23-2013, 08:39 AM
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Messages In This Thread
RE: Machine for Pigs no inventory? - by Yuhaney - 05-03-2013, 10:59 PM
RE: Machine for Pigs no inventory? - by Ossie - 05-03-2013, 11:02 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 11:29 PM
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - by Tesseract - 05-23-2013, 08:39 AM
Why? - by Boogaloo - 07-17-2013, 03:14 AM
Machine for Pigs no inventory? - by Capt.TNTXx - 05-03-2013, 10:05 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 10:07 PM
RE: Machine for Pigs no inventory? - by Diz - 05-03-2013, 10:11 PM
RE: Machine for Pigs no inventory? - by WALP - 05-03-2013, 10:39 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 10:48 PM
RE: Machine for Pigs no inventory? - by felixmole - 05-03-2013, 10:56 PM
A Machine for Pigs Website Update - by finScript - 05-09-2013, 11:39 AM
The images on aamfp.com - by eskrow - 05-22-2013, 02:54 AM
RE: The images on aamfp.com - by PutraenusAlivius - 05-22-2013, 02:57 AM
RE: The images on aamfp.com - by eskrow - 05-22-2013, 03:50 AM
RE: The images on aamfp.com - by Kman - 05-22-2013, 04:44 AM
Your AAMFP dream - by AdamD - 05-22-2013, 07:40 AM
RE: Your AAMFP dream - by TwiK999 - 05-22-2013, 08:03 AM
RE: Your AAMFP dream - by PutraenusAlivius - 05-22-2013, 08:04 AM
RE: Your AAMFP dream - by AlexCarlson - 05-22-2013, 08:53 AM
If you would be so kind. - by joe9mm - 06-08-2013, 01:53 AM
RE: If you would be so kind. - by Romulator - 06-08-2013, 04:14 AM



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