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Amnesia: A Machine For Pigs Discussion Topic Part 2
TiberiusBond Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 2

(05-23-2013, 07:37 AM)chineseroom Wrote: Hello, you lot. Right, listen up, this is coming from the team no longer working on the game. Yes, it's been quiet from FG. This is because they have their heads down, doing the very long, very intense, very hard and frankly, pretty boring task of hunting down and finding every potential little bug or thing that could be optimised in the game and as someone pointed out, there aren't very many of them doing it. So give them a break please.

Jens and I talk regularly, and the development reports when we check in, or I check SVN are things like "found a collision error in wall 16 in level 5, fixed" or "moved pathnode in area x in level y to give better cornering for AI" or "reduced x sound file by y amount to aid framerate reduction in area a" and so on. It's difficult stuff, because it's a hunt for small important things, not obvious stuff, a lot of code work, and a lot of coming in and out of the game. You need to put your head down and focus and concentrate and there's really nothing interesting to report apart from "still working hard, lots of little things, nothing exciting, we will let you know when we are done".

So cut them some slack, yeah? They're not ignoring you. There just isn't anything interesting to report.

First and foremost, thank you, Dan, we appreciate your update and your time.

Second, MAINLY, thank you those of you who provoked this, Dan was clearly annoyed writing this because (not naming names) some of you guys can't keep your mouths shut and quietly wait like the rest of us.

Apparently, the developers, at least TCR look at this forum and can see when we're whining and begging when FG is hard working to please us. We shouldn't use this to our advantage and annoy them to get an answer out of them like this, we need to sit quietly and just discuss minor subjects related to the game if you still need something like this to occupy your time instead of finding something else to do.

As Dan said, "cut them some slack."

I'm out until anything serious happens, this was too embarrassing.

[Image: V642RRt.gif]
05-23-2013, 01:24 PM
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Messages In This Thread
RE: Machine for Pigs no inventory? - by Yuhaney - 05-03-2013, 10:59 PM
RE: Machine for Pigs no inventory? - by Ossie - 05-03-2013, 11:02 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 11:29 PM
RE: Amnesia: A Machine For Pigs Discussion Topic Part 2 - by TiberiusBond - 05-23-2013, 01:24 PM
Why? - by Boogaloo - 07-17-2013, 03:14 AM
Machine for Pigs no inventory? - by Capt.TNTXx - 05-03-2013, 10:05 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 10:07 PM
RE: Machine for Pigs no inventory? - by Diz - 05-03-2013, 10:11 PM
RE: Machine for Pigs no inventory? - by WALP - 05-03-2013, 10:39 PM
RE: Machine for Pigs no inventory? - by Tiger - 05-03-2013, 10:48 PM
RE: Machine for Pigs no inventory? - by felixmole - 05-03-2013, 10:56 PM
A Machine for Pigs Website Update - by finScript - 05-09-2013, 11:39 AM
The images on aamfp.com - by eskrow - 05-22-2013, 02:54 AM
RE: The images on aamfp.com - by PutraenusAlivius - 05-22-2013, 02:57 AM
RE: The images on aamfp.com - by eskrow - 05-22-2013, 03:50 AM
RE: The images on aamfp.com - by Kman - 05-22-2013, 04:44 AM
Your AAMFP dream - by AdamD - 05-22-2013, 07:40 AM
RE: Your AAMFP dream - by TwiK999 - 05-22-2013, 08:03 AM
RE: Your AAMFP dream - by PutraenusAlivius - 05-22-2013, 08:04 AM
RE: Your AAMFP dream - by AlexCarlson - 05-22-2013, 08:53 AM
If you would be so kind. - by joe9mm - 06-08-2013, 01:53 AM
RE: If you would be so kind. - by Romulator - 06-08-2013, 04:14 AM



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