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Texture, Model & Animation Help Assistance on Model Crash
PutraenusAlivius Offline
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#2
RE: Assistance on Model Crash

There are two ways. I personally prefer the second due to I can't merge textures and properly coordinate them.

Technique 1:
Spoiler below!

Merge all the image together into one. Then UV coordinate it. Since I don't know Maya, I think someone else could elaborate on UV coordinating on Maya. And then you're done. Just export then good. If you ask me if something goes wrong, look at the bolded text.


Technique 2:
Spoiler below!

Make individual textures for your model. Then cut away the part of the body that have a different texture (Let's just say you have Model Part A and Model Part B. If MP A and MP B is different in texture, assign seperate material is A and B, but don't join them as one. Or if you already joined them as one, seperate the part where texture is not the same.). Then done. Just export.

If you have any problems with this, please read the bolded text in Technique 1.


"Veni, vidi, vici."
"I came, I saw, I conquered."
07-12-2013, 03:28 AM
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Messages In This Thread
Assistance on Model Crash - by vengey - 07-12-2013, 01:33 AM
RE: Assistance on Model Crash - by PutraenusAlivius - 07-12-2013, 03:28 AM
RE: Assistance on Model Crash - by Statyk - 07-12-2013, 07:16 AM
RE: Assistance on Model Crash - by vengey - 07-13-2013, 12:37 AM
RE: Assistance on Model Crash - by Statyk - 07-13-2013, 01:00 AM



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