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Amnesia: A Machine For Pigs Discussion Topic Part 3
Diz Offline
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Posts: 175
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RE: Amnesia: A Machine for Pigs Sanity Loss?

(08-22-2013, 08:35 PM)Zebacus Wrote: With A Machine for Pigs just around the corner I was wondering will they add negative effects due to sanity loss this time round like vivid hallucinations or trick items instead of just some crackling noise?

Since Oswald suffers from life threatening fever rather than nyctophobia, we should expect to see a different kind of mechanic this time around. From what has been speculated/revealed, the game should appeal to more than just fear, like things being outright gross.

As with Daniel losing his sanity looking at creatures and unnatural events, we might have Oswald's fever and illness worsening looking at creatures and disturbing events. I am pretty sure something like this was mentioned somewhere thus far. At the very least, I imagine there will be some sort of penalty for looking directly at creatures in this game, as well.

Radidsh is my alternate name. Hungry for horror games? Check out my channel!
08-22-2013, 08:44 PM
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Messages In This Thread
RE: New AAMFP Screenshots! (16.8.2013) - by jens - 08-16-2013, 10:45 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:47 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:53 AM
RE: Amnesia: A Machine for Pigs Sanity Loss? - by Diz - 08-22-2013, 08:44 PM
Improved AI - by summit - 08-24-2013, 07:43 AM
RE: Improved AI - by PutraenusAlivius - 08-24-2013, 07:55 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:26 AM
RE: Improved AI - by summit - 08-24-2013, 08:48 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:55 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:23 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:29 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:45 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:52 AM



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