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Amnesia: A Machine For Pigs Discussion Topic Part 3
Kreekakon Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-23-2013, 02:46 PM)droog Wrote: Mhh, but I wouldn't conclude from that statement, that there will be random monster spawning. I think it would be quite difficult to implement such a system. It must stay fair for the player.

I honestly don't think it would matter that much though, because for a game like Amnesia which is designed to be enjoyed once with little replay value beyond that, you'd likely fully appreciate the game from having only played it around twice.

In which case a "set" monster spawn would have the same effect as a "random" one, because it being your first (Or second) time, you wouldn't know where the monsters were coming from anyways.

Used as a system as its own however...that's an entirely different case.

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(This post was last modified: 08-23-2013, 03:31 PM by Kreekakon.)
08-23-2013, 03:30 PM
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Messages In This Thread
RE: New AAMFP Screenshots! (16.8.2013) - by jens - 08-16-2013, 10:45 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:47 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:53 AM
RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - by Kreekakon - 08-23-2013, 03:30 PM
Improved AI - by summit - 08-24-2013, 07:43 AM
RE: Improved AI - by PutraenusAlivius - 08-24-2013, 07:55 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:26 AM
RE: Improved AI - by summit - 08-24-2013, 08:48 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:55 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:23 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:29 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:45 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:52 AM



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