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Amnesia: A Machine For Pigs Discussion Topic Part 3
Plectrum61 Offline
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RE: Amnesia: A Machine For Pigs Discussion Topic Part 3

(08-24-2013, 06:27 PM)Sampyli Wrote:
(08-24-2013, 06:22 PM)Sergeant Crits Wrote: Wait, where was THIS mentioned??

Dan said old tricks wouldn't work. In TDD you could, say, hold a box in front of the monsters face and it wouldn't see you. (Along with loads of other stuff you could do to fool them.)

Dan also mentioned in a status update that they were tweaking the monsters AI.
I don't expect it to be that smart, but that it doesn't make the same mistakes as the creatures of ATDD. Iike spotting a player and then totally forgetting where he saw him if the player gets behind a wall. Or not spotting the player if he stands directly next to him or the item infront of your face issue.

"We make choices, but in the end our choices makes us."
(This post was last modified: 08-24-2013, 06:53 PM by Plectrum61.)
08-24-2013, 06:51 PM
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Messages In This Thread
RE: New AAMFP Screenshots! (16.8.2013) - by jens - 08-16-2013, 10:45 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:47 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:53 AM
RE: Amnesia: A Machine For Pigs Discussion Topic Part 3 - by Plectrum61 - 08-24-2013, 06:51 PM
Improved AI - by summit - 08-24-2013, 07:43 AM
RE: Improved AI - by PutraenusAlivius - 08-24-2013, 07:55 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:26 AM
RE: Improved AI - by summit - 08-24-2013, 08:48 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:55 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:23 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:29 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:45 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:52 AM



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