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Updating script support, taking requests
The chaser Offline
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Posts: 2,486
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Joined: Jun 2012
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#13
RE: Updating script support, taking requests

I have a request:

Besides what people have said, a keyboard sensor: When you press "T" (or any letter specified by the SCRIPTER) something will happen:

void GetKeyboardSensor (string &in asLetter, string &in asFunction)
It would be useful for adding extra stuff in custom stories, so they weren't full conversions.

Example:

void OnStart()
{
GetKeyboardSensor ("V", "Shout")
}

void Shout (string &in asInput) //or similar
{
PlayGuiSound("Shout_distraction.snt", 1);
}

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
08-27-2013, 05:04 PM
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RE: Updating script support, taking requests - by The chaser - 08-27-2013, 05:04 PM



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