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Updating script support, taking requests
stonecutter Offline
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Posts: 140
Threads: 17
Joined: Feb 2011
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#14
RE: Updating script support, taking requests

(08-27-2013, 05:04 PM)The chaser Wrote: I have a request:

Besides what people have said, a keyboard sensor: When you press "T" (or any letter specified by the SCRIPTER) something will happen:

void GetKeyboardSensor (string &in asLetter, string &in asFunction)
It would be useful for adding extra stuff in custom stories, so they weren't full conversions.

Example:

void OnStart()
{
GetKeyboardSensor ("V", "Shout")
}

void Shout (string &in asInput) //or similar
{
PlayGuiSound("Shout_distraction.snt", 1);
}

Totaly agree with that ... that would be awesome !

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08-27-2013, 06:16 PM
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RE: Updating script support, taking requests - by stonecutter - 08-27-2013, 06:16 PM



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