Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: Improve the game?
You do not have permission to vote in this poll.
Hell yeah!
20.83%
20 20.83%
Nah lets forget about the game..
29.17%
28 29.17%
No, it's fine the way it is! (added by pluto)
50.00%
48 50.00%
Total 96 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 52 Vote(s) - 2.46 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Disappointed with AAMFP
Streetboat Offline
Posting Freak

Posts: 1,099
Threads: 40
Joined: Mar 2011
Reputation: 56
RE: How they ruined the game

(09-13-2013, 05:15 PM)bobbo Wrote:
(09-13-2013, 05:01 PM)Tiger Wrote:
Except amfp actually has gameplay, you dumb fuck.

Could we please discuss our opinions without insulting each other?

(09-13-2013, 05:04 PM)Streetboat Wrote: You controlled the movement and look direction of your guy, right? You had a lantern that you could willingly bring out and put away, right? It was completely up to you to understand and solve the puzzles, right? Boom, there you have it; gameplay.

Come on, it's obvious what these people mean with "no gameplay". They - including me - wanted more than pressing W and dragging the one puzzle object every five rooms to the one only fitting solution point a few steps further.

(09-13-2013, 05:04 PM)Streetboat Wrote: It kind of saddens me that TCR took a more intellectual approach to horror and the vast majority (at least, the vocal majority) is raving and screaming like rabid hyenas. Are you all so jaded on horror games like TDD, Slender and its many clone children, jump-scare custom stories, and Outlast that you need to have some gross monster beating you down for you to feel "scared"? You can't possibly comprehend the horror that comes with the thought that an entire complex exists and was built with the sole purpose of snatching innocent people, feeding them to a meatgrinder, and being fed to a race of genetically mutated man-pigs actually doesn't scare you? Does the immediate scare have to happen to YOU for a game to be considered scary? Are you simply incapable of thinking outside your own little bubble, of thinking about the lives your character impacts and the horrors wrought upon them? Of the unspeakable things human nature allows us to do when all social norms and constructs are cast aside?

To me this story was plain boring. The "I'm-doing-good-for-society-because-I-clear-it-from-the-scum"-villain is old.

(09-13-2013, 05:04 PM)Streetboat Wrote: Actually try thinking about a game and what it's trying to accomplish next time before you grab your torches and pitchforks. TCR tried something different, and you all hated it because it wasn't exactly the same as its predecessor, made by a different company entirely. How pathetic is that?

The only thing pathetic here is how we cannot discuss our good and bad impressions in a civil manner.

1) Yes, I understand what the intended message was- my point was that I, like Tiger, am very tired of hearing the same exaggerated argument over and over again.

2) I don't think you quite understand the full scope of the story. Your character was both the pro- and antagonist at the same time, chasing down a redemption that was impossible for dead children you killed yourself for misguided reasons- it was an actual descent into madness. This story illustrates insanity far better than the quavering edges of the screen in TDD ever did. That was one "gameplay element" that I don't particularly miss- in every custom story I ever did (where I knew how to change it) I had to mess around with that effect to make it either non-intrusive or change its name entirely (aka changing "insanity" to "warmth" in a cold-themed story) to make more sense.

3) You failed to actually respond to what I was saying, all you commented on was my use of the word pathetic.

(09-13-2013, 05:22 PM)slo64 Wrote:
(09-13-2013, 05:04 PM)Streetboat Wrote:
It's really frustrating to hear everyone spout the same thing: "There was no gameplay!"

You controlled the movement and look direction of your guy, right? You had a lantern that you could willingly bring out and put away, right? It was completely up to you to understand and solve the puzzles, right? Boom, there you have it; gameplay.
...
Actually try thinking about a game and what it's trying to accomplish next time before you grab your torches and pitchforks. TCR tried something different, and you all hated it because it wasn't exactly the same as its predecessor, made by a different company entirely. How pathetic is that?

Still no gameplay. You can move and walk around in google streetview. Doesn't make it a game. And no, there's no puzzles. They are no more puzzles than clicking a link for next video at youtube.

Now. For the "comprehend horror" part. I totally did. The demo is filled with all sorts of awesome stuffs. Now I want the game, nes pa?

Like... Full game. With doors to open, dead ends, death traps, consumables, health, sanity, maybe even hunger so I can eat dubious meat and feel the chill of doing it, macabre contraptions (that I could use), some hog monster wandering around so I could hide from it and wait for it to leave, environment I could interact with, puzzles that make you think and make you do weird stuff like extracting vitae, chase sequences, stealth sequences... Monsters that kill you instead of chewing you for unlimited time.
And then we are really getting somewhere.

Yeah, I never disagreed that it would have been nice to have more puzzles that required use of items and so forth. However, what I am not doing is getting all hung up on that and letting it ruin the game for me. It's pretty clear they were trying to move the experience along and keep the story flowing, like a book rather than a game. When have you ever watched a movie or read a book where everything just pauses for 10-15 minutes while the protagonist ponders the solution to a difficult puzzle and wanders around the environment for a while trying to find the item they need? AMFP, once again, was trying something different here; it was experimenting further with a storytelling medium that they began with in Dear Esther- using the medium of gaming to have a more immersive, full palette of experiences and tell your story visually, auditorily, and allow the person to be involved. As mentioned before, TDD was focused more on scares, and that's why people remember it. People will remember AMFP for different reasons. That's what they were trying to do, and they did it well; everyone who levels criticism against the game, so far as I can see, is merely expecting the game to be something it is not, and was never trying to be. That is all.

(09-13-2013, 05:41 PM)bobbo Wrote:
And the insulting continues - now everybody not appreciating the game is a kid. Next in line is probably "too stupid to understand the story".

You fail to realize that it's not about that. It's about the question wether a game stripped almost entirely to the story still works for the audience, especially when it comes under the brand name that established a totally different content. Or about the question wether the missing blurry vision when staring at a monster was making this game less scary. Or wether a puzzle that only asks you to turn a wheel left, press a button in the middle and pull down a lever on the right makes you feel smart or like an idiot jumping through hoops.

It works for a certain audience. You just may not be a part of that audience. It's not the end of the world if you aren't; just wait until Frictional Games' Super Secret Project that they're working on in-house at this moment- yes, that's right, a "true" FG game, not one made by another company, with a different vision.

Folks, I won't say this again. If you didn't like the game, then you didn't like it. Don't tell all of us it's a bad game with no gameplay, because that's missing the larger picture. Just accept that it wasn't what you wanted it to be, and honor the fact that there are those of us who really do enjoy the story that grips us, surrounds us, and takes us for a ride through hell.

[Image: signature-2.png]
(This post was last modified: 09-13-2013, 06:04 PM by Streetboat.)
09-13-2013, 06:02 PM
Find


Messages In This Thread
RE: Disappointed with AAMFP - by Googolplex - 09-24-2013, 03:58 PM
RE: Disappointed with AAMFP - by Kein - 09-24-2013, 06:32 PM
RE: Disappointed with AAMFP - by Atwa - 09-24-2013, 10:12 PM
RE: Disappointed with AAMFP - by Pig - 09-24-2013, 10:30 PM
RE: Disappointed with AAMFP - by Quizerno - 09-25-2013, 12:25 AM
RE: Disappointed with AAMFP - by Alardem - 09-25-2013, 03:52 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-25-2013, 04:03 AM
RE: Disappointed with AAMFP - by Alardem - 09-25-2013, 04:16 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-25-2013, 04:29 AM
RE: Disappointed with AAMFP - by Alardem - 09-25-2013, 04:36 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-25-2013, 04:59 AM
RE: Disappointed with AAMFP - by VaeVictis - 09-25-2013, 03:10 AM
RE: Disappointed with AAMFP - by Quizerno - 09-25-2013, 11:53 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-25-2013, 12:02 PM
RE: Disappointed with AAMFP - by VaeVictis - 09-25-2013, 12:15 PM
RE: Disappointed with AAMFP - by Quizerno - 09-25-2013, 11:11 PM
RE: Disappointed with AAMFP - by Wvlfy - 09-25-2013, 07:28 PM
RE: Disappointed with AAMFP - by Simba - 09-26-2013, 12:02 AM
RE: Disappointed with AAMFP - by VaeVictis - 09-26-2013, 08:45 AM
RE: Disappointed with AAMFP - by Quizerno - 09-26-2013, 09:32 AM
RE: Disappointed with AAMFP - by VaeVictis - 09-26-2013, 10:12 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-26-2013, 10:40 AM
RE: Disappointed with AAMFP - by VaeVictis - 09-27-2013, 03:06 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-27-2013, 04:16 AM
RE: Disappointed with AAMFP - by GregorusPrime - 10-01-2013, 09:08 PM
RE: Disappointed with AAMFP - by Mechavomit - 09-26-2013, 10:28 AM
RE: Disappointed with AAMFP - by Alardem - 09-26-2013, 02:54 PM
RE: Disappointed with AAMFP - by clashina - 09-26-2013, 07:53 PM
RE: Disappointed with AAMFP - by Alardem - 09-26-2013, 09:25 PM
RE: Disappointed with AAMFP - by Paddy™ - 09-26-2013, 09:29 PM
RE: Disappointed with AAMFP - by Alardem - 09-26-2013, 09:35 PM
RE: Disappointed with AAMFP - by felixmole - 09-26-2013, 09:56 PM
RE: Disappointed with AAMFP - by Jacksendary - 09-26-2013, 09:58 PM
RE: Disappointed with AAMFP - by Diango12 - 09-27-2013, 06:31 AM
RE: Disappointed with AAMFP - by VaeVictis - 09-27-2013, 07:05 AM
RE: Disappointed with AAMFP - by Cuyir - 09-27-2013, 02:33 PM
RE: Disappointed with AAMFP - by Kreekakon - 09-27-2013, 04:32 PM
RE: Disappointed with AAMFP - by Cuyir - 09-27-2013, 06:48 PM
RE: Disappointed with AAMFP - by Alardem - 09-27-2013, 02:43 PM
RE: Disappointed with AAMFP - by Cuyir - 09-27-2013, 02:58 PM
RE: Disappointed with AAMFP - by Kreekakon - 09-27-2013, 07:09 PM
RE: Disappointed with AAMFP - by Cuyir - 09-27-2013, 07:17 PM
RE: Disappointed with AAMFP - by Alardem - 09-27-2013, 09:09 PM
RE: Disappointed with AAMFP - by WALP - 10-01-2013, 11:31 PM
RE: Of all the features they removed.. - by AdamD - 09-09-2013, 10:45 PM
RE: Of all the features they removed.. - by Ossie - 09-09-2013, 10:52 PM
RE: Of all the features they removed.. - by Cuyir - 09-09-2013, 11:04 PM
RE: Of all the features they removed.. - by GOAT - 09-09-2013, 11:38 PM
RE: Disappointed with AAMFP - by Blue Machine - 09-24-2013, 07:39 PM
RE: Disappointed with AAMFP - by Nice - 09-24-2013, 10:40 PM
RE: Disappointed with AAMFP - by felixmole - 09-25-2013, 01:49 PM
RE: Of all the features they removed.. - by GOAT - 09-10-2013, 12:12 AM
RE: Disappointed with AAMFP - by blueberry - 09-24-2013, 03:05 PM
RE: Disappointed with AAMFP - by peablo - 09-25-2013, 11:52 PM
RE: Disappointed with AAMFP - by Quizerno - 09-25-2013, 11:57 PM
RE: Disappointed with AAMFP - by Cuyir - 09-26-2013, 12:11 AM
RE: Disappointed with AAMFP - by Fortigurn - 09-26-2013, 07:47 AM
How they ruined the game - by Sanji202 - 09-13-2013, 02:12 PM
RE: How they ruined the game - by Diango12 - 09-13-2013, 02:18 PM
RE: How they ruined the game - by Cuyir - 09-13-2013, 02:18 PM
RE: How they ruined the game - by Draug - 09-13-2013, 02:21 PM
RE: How they ruined the game - by Cuyir - 09-13-2013, 02:24 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 02:27 PM
RE: How they ruined the game - by Draug - 09-13-2013, 02:29 PM
RE: How they ruined the game - by Artyom - 09-13-2013, 02:31 PM
RE: How they ruined the game - by Cuyir - 09-13-2013, 02:32 PM
RE: How they ruined the game - by bluel0bster - 09-13-2013, 02:36 PM
RE: How they ruined the game - by Artyom - 09-13-2013, 02:38 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 02:40 PM
RE: How they ruined the game - by bluel0bster - 09-13-2013, 02:44 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 02:48 PM
RE: How they ruined the game - by Diango12 - 09-13-2013, 02:49 PM
RE: How they ruined the game - by Tesseract - 09-13-2013, 02:50 PM
RE: How they ruined the game - by Artyom - 09-13-2013, 02:51 PM
RE: How they ruined the game - by Diango12 - 09-13-2013, 02:59 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 03:14 PM
RE: How they ruined the game - by Artyom - 09-13-2013, 03:22 PM
RE: How they ruined the game - by felixmole - 09-13-2013, 03:23 PM
RE: How they ruined the game - by Tesseract - 09-13-2013, 03:31 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 03:40 PM
RE: How they ruined the game - by bobbo - 09-13-2013, 03:48 PM
RE: How they ruined the game - by Tesseract - 09-13-2013, 04:11 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 04:23 PM
RE: How they ruined the game - by Diango12 - 09-13-2013, 04:29 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 04:38 PM
RE: How they ruined the game - by Dune Jumper - 09-13-2013, 04:38 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 05:01 PM
RE: How they ruined the game - by Streetboat - 09-13-2013, 05:04 PM
RE: How they ruined the game - by Sanji202 - 09-13-2013, 05:04 PM
RE: How they ruined the game - by Alardem - 09-13-2013, 05:05 PM
RE: How they ruined the game - by Janakev - 09-13-2013, 05:07 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 05:07 PM
RE: How they ruined the game - by bobbo - 09-13-2013, 05:15 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 05:21 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 05:22 PM
RE: How they ruined the game - by Ossie - 09-13-2013, 05:23 PM
RE: How they ruined the game - by bobbo - 09-13-2013, 05:41 PM
RE: How they ruined the game - by Ossie - 09-13-2013, 05:43 PM
RE: How they ruined the game - by Paddy™ - 09-13-2013, 05:51 PM
RE: How they ruined the game - by Streetboat - 09-13-2013, 06:02 PM
RE: How they ruined the game - by bobbo - 09-13-2013, 06:18 PM
RE: How they ruined the game - by Streetboat - 09-13-2013, 06:31 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 06:31 PM
RE: How they ruined the game - by zico - 09-13-2013, 06:49 PM
RE: How they ruined the game - by ZyLogicX - 09-13-2013, 06:51 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 07:00 PM
RE: How they ruined the game - by zico - 09-13-2013, 07:05 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 07:07 PM
RE: How they ruined the game - by zico - 09-13-2013, 07:14 PM
RE: How they ruined the game - by grrrz - 09-13-2013, 07:14 PM
RE: How they ruined the game - by Dune Jumper - 09-13-2013, 07:29 PM
RE: How they ruined the game - by felixmole - 09-13-2013, 07:54 PM
RE: How they ruined the game - by jiersk - 09-13-2013, 08:02 PM
RE: How they ruined the game - by Cuyir - 09-13-2013, 08:12 PM
RE: How they ruined the game - by bobbo - 09-13-2013, 08:21 PM
RE: How they ruined the game - by gremstein - 09-13-2013, 08:26 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 08:27 PM
Not a sequel to TDD (no spoilers) - by Physix - 09-13-2013, 08:31 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 08:31 PM
RE: How they ruined the game - by gremstein - 09-13-2013, 08:34 PM
RE: Not a sequel to TDD (no spoilers) - by Cuyir - 09-13-2013, 08:39 PM
RE: Not a sequel to TDD (no spoilers) - by Kurton - 09-13-2013, 08:43 PM
RE: How they ruined the game - by slo64 - 09-13-2013, 08:44 PM
RE: How they ruined the game - by Cuyir - 09-13-2013, 08:47 PM
RE: How they ruined the game - by Tiger - 09-13-2013, 08:48 PM
RE: Not a sequel to TDD (no spoilers) - by Diz - 09-13-2013, 08:55 PM
Two levels in and bored.. - by Trueblue1878 - 09-15-2013, 10:56 PM
RE: Two levels in and bored.. - by Mervin - 09-15-2013, 10:57 PM
RE: Two levels in and bored.. - by Trueblue1878 - 09-15-2013, 11:00 PM
RE: Two levels in and bored.. - by SLAMnesia - 09-15-2013, 11:51 PM
Dissapointment Galore! - by imgoneimdead - 09-15-2013, 11:55 PM
RE: Dissapointment Galore! - by Ashtoreth - 09-16-2013, 12:09 AM
RE: Dissapointment Galore! - by imgoneimdead - 09-16-2013, 12:23 AM
RE: Two levels in and bored.. - by Trueblue1878 - 09-16-2013, 02:16 AM
RE: Two levels in and bored.. - by Damascus Rose - 09-16-2013, 02:31 AM
RE: Two levels in and bored.. - by Adny - 09-16-2013, 02:41 AM
RE: Two levels in and bored.. - by Dash213 - 09-16-2013, 03:15 AM
RE: Two levels in and bored.. - by Trueblue1878 - 09-16-2013, 03:27 AM
RE: Two levels in and bored.. - by Dash213 - 09-16-2013, 03:38 AM
RE: Two levels in and bored.. - by Trueblue1878 - 09-16-2013, 04:12 AM
RE: Two levels in and bored.. - by Fortigurn - 09-16-2013, 08:16 AM
RE: Two levels in and bored.. - by Ghieri - 09-16-2013, 10:30 AM
RE: Two levels in and bored.. - by Fortigurn - 09-16-2013, 03:13 PM
RE: Two levels in and bored.. - by Kreekakon - 09-16-2013, 03:23 PM
RE: Two levels in and bored.. - by Tesseract - 09-16-2013, 03:49 PM
RE: Two levels in and bored.. - by Fortigurn - 09-16-2013, 05:08 PM
RE: Two levels in and bored.. - by Alardem - 09-16-2013, 05:56 PM
RE: Two levels in and bored.. - by Fortigurn - 09-16-2013, 06:09 PM
RE: Two levels in and bored.. - by Ghieri - 09-16-2013, 06:13 PM
RE: Two levels in and bored.. - by Googolplex - 09-16-2013, 07:04 PM
RE: Two levels in and bored.. - by Yuhaney - 09-16-2013, 07:29 PM
RE: Two levels in and bored.. - by Cuyir - 09-16-2013, 07:35 PM
RE: Two levels in and bored.. - by Yuhaney - 09-16-2013, 07:36 PM
RE: Two levels in and bored.. - by Lama - 09-16-2013, 08:08 PM
RE: Two levels in and bored.. - by skypeskype - 09-16-2013, 08:20 PM
RE: Two levels in and bored.. - by Lama - 09-16-2013, 08:59 PM
RE: Two levels in and bored.. - by Draug - 09-16-2013, 09:00 PM
false advertising? - by shroombab - 09-19-2013, 06:43 PM
RE: false advertising? - by DamnNoHtml - 09-19-2013, 06:47 PM
RE: false advertising? - by Xss - 09-19-2013, 07:38 PM
RE: false advertising? - by Paddy™ - 09-19-2013, 07:43 PM
RE: Disappointed with AAMFP - by Alardem - 09-24-2013, 11:14 PM
RE: Disappointed in Frictional Games - by Nice - 09-24-2013, 01:10 PM
RE: Disappointed with AAMFP - by TheUnbeholden - 09-24-2013, 05:02 PM
RE: Disappointed in Frictional Games - by Nice - 09-24-2013, 01:19 PM
RE: Disappointed in Frictional Games - by Ossie - 09-24-2013, 01:40 PM
RE: Disappointed in Frictional Games - by Atwa - 09-24-2013, 02:06 PM
RE: Disappointed with AAMFP - by Fortigurn - 09-25-2013, 04:37 PM
RE: Disappointed in Frictional Games - by Atwa - 09-24-2013, 02:36 PM
RE: Disappointed with AAMFP - by Cuyir - 09-25-2013, 02:19 PM
RE: Disappointed in Frictional Games - by Kein - 09-24-2013, 02:49 PM
RE: Disappointed in Frictional Games - by Alardem - 09-24-2013, 02:50 PM



Users browsing this thread: 1 Guest(s)