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Would AAMFP be better if it would NOT be considered a game, like Dear Esther?
Diango12 Offline
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#16
RE: Would AAMFP be better if it would NOT be considered a game, like Dear Esther?

If they actually could make interesting interactive audio books, then maybe. But the studio's writers don't really show any good ability to write engaging content. They take a simple-minded approach to ambiguity; remove all instances of exposition. It's really not that simple, The Last of Us writing is heavy on explicit exposition ( except for the ending ), yet it manages just well. Shadow of the Colossus removes a lot of explicit narrative, but accomplishes its goal by having less fat in its story. SOTC is a good example of doing more with less. A:amfp is just the result of upstart, pretentious game devs in todays indie market.
(This post was last modified: 09-14-2013, 11:27 PM by Diango12.)
09-14-2013, 11:24 PM
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RE: Would AAMFP be better if it would NOT be considered a game, like Dear Esther? - by Diango12 - 09-14-2013, 11:24 PM



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