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Poll: AMFP without TDD is:
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Better
46.75%
36 46.75%
Worse
12.99%
10 12.99%
No different
40.26%
31 40.26%
Total 77 vote(s) 100%
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If AMFP would be released before TDD, would you feel diffrent about it?
Dash213 Offline
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#10
RE: If AMFP would be released before TDD, would you feel diffrent about it?

(09-13-2013, 12:10 PM)cantremember Wrote: I agree with Paddy. The better graphics, physics engine, insanity-system and other additions would have made players feel it more as a true sequel.
I know I know, "it's a storytelling, that's why many features are gone", but to me that's just an excuse to cash in. It's a game, not a movie, it needs gameplay Rolleyes I played for 2 hours and all I did for now is walk around and pull levers and read some notes, and VERY simply puzzles like putting gas in a truck etc.. No hiding, no exploring. Sad
Everything you need to do is so simple, a hand icon appears when you touch a puzzle item.

i think thats the problem, people think it's a sequel to TDD, like it's directly following it. AMFP is completly diffrent in my opinion and shouldn't be compared to TDD or acted as a sequel to it. if it was a new Chinese Room game with not relation TDD it would have been received far better.
09-13-2013, 12:55 PM
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RE: If AMFP would be released before TDD, would you feel diffrent about it? - by Dash213 - 09-13-2013, 12:55 PM



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