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PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
Fortigurn Offline
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Posts: 244
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#28
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!

(09-16-2013, 09:38 AM)wretch Wrote: Countless of minor changes: One of the many is the old chase theme from ATDD returning, as the new one is silent and does not induce the terror the old one did.
Last worked on: 2013.09.16

I am going to buck the trend and say the lack of chase music worked well for me. I prefer such encounters not to be telegraphed. The chase music in TDD was brilliant, and scared me witless, but without it I believe I would have been just as scared.
09-17-2013, 08:18 AM
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Messages In This Thread
RE: PiggyPlus Mod Concept - by PutraenusAlivius - 09-16-2013, 09:41 AM
RE: PiggyPlus Mod Concept - by wretch - 09-16-2013, 09:45 AM
RE: PiggyPlus Mod Concept - by Unearthlybrutal - 09-16-2013, 10:28 AM
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters! - by Fortigurn - 09-17-2013, 08:18 AM



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