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Update coming! Brave testers needed!
Tesseract Offline
Senior Member

Posts: 498
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Joined: Mar 2011
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#47
RE: Update almost ready! Brave testers needed!

(09-26-2013, 04:34 PM)Patrik Wrote: The latest update should stop the editor from crashing, though while the mesh seems to load fine, I wasn't able to get the model to show up textured.
Could you try exporting it as a dae file and check if it works then?

The editor no longer crashes! Sometimes the object will import without its textures applied with FBX files.

The DAE files work perfectly, even though the scaling issues still remain with both the FBX and DAE files. Other than that the textures work and the models work.

I'm about to try an object made out of different objects to see how it goes when I import it. Before the update the object would jumble up all of the other objects it was made with.

Results:

Spoiler below!

In the level editor it works perfectly!
The model is made out of several pieces and it all comes together nicely.
[Image: 9ZgitmH.png]


Spoiler below!

However, once it's in the engine, the billboards and particle systems around the globe have moved
[Image: edjvUs8.jpg]

-to the other side of the room on the floor.
[Image: 3icjzmT.jpg]

(This post was last modified: 09-27-2013, 05:53 AM by Tesseract.)
09-27-2013, 05:31 AM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Tesseract - 09-27-2013, 05:31 AM



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