Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 12 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Update coming! Brave testers needed!
Patrik Offline
Frictional Games

Posts: 127
Threads: 3
Joined: Jun 2013
Reputation: 25
#89
RE: Update almost ready! Brave testers needed!

(09-28-2013, 06:19 AM)Delirium92 Wrote: Objects are no longer overscaled; however, a new problem has appeared. When the object is imported it's very small and still when it's scaled up in the model editor it doesn't save the scale I give it in the level editor.

I'm using DAE files at the moment.

What's your unit scale on those models? And is it the same objects that were overscaled before that are now too small? Does it only affect your own models or all dae files?

(09-26-2013, 05:25 PM)Apjjm Wrote: AddAttachedPropToProp afRotZ is still used as the position parameter. This is likely a simple typo in the script function wrapper.

I'm not sure about fixing the rotZ bug, as some Custom Stories might have been designed around the bug. It would be a very simple fix like you say though.

Opinions from the rest of you? Is it worth the backwards compatibility issues?

(09-26-2013, 05:25 PM)Apjjm Wrote: Using AddAttachedPropToProp in conjunction with ReplaceEntity can cause the game to crash:

I will add a check to prevent the function to work on attached objects in the first place. Making it work correctly is non-trivial and could cause other bugs to appear in unexpected places.
(This post was last modified: 09-28-2013, 10:29 AM by Patrik.)
09-28-2013, 10:14 AM
Find


Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Patrik - 09-28-2013, 10:14 AM



Users browsing this thread: 2 Guest(s)