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Update coming! Brave testers needed!
DnALANGE Offline
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Posts: 1,549
Threads: 73
Joined: Jan 2012
RE: Update almost ready! Brave testers needed!

Just want to know, probly more people as well...
is the link in the first post the FINAL update?
Or is there still some changes to come?
Cause i want the FINAL version only cause i am working on a FC and that''s about 70% finished,
And i'm already working on this for over 8 month!
Don;t want to loose stuff or see stuff work \ act strange or don;t work anymore at all!
---
Could someone clarify if WHEN this update is installed, nothing changes in the game..
Could it be possible that ATTD has entitys\statics etc, with the same name in AMFP for example?
Cuase that could give us modders problems later on..
-
Regards,


PS Patrik, question to you :

StartRandomInsanityEvent();

Is it still possible to make something like this :

StartCUSTOMInsanityEvent(NAMEOFSANITYEVENT);
or
ActivateInsanityEffect(string& asEffect, bool abActive);
OR
ActivateInsanityEffect(string& asEffect\Name, FadeIn, FadeOut,bool PlaySoundWhenActive, bool abActive);
----
not this : SetInsanitySetEnabled(******)

If that is possible, we can fix our own huds like i have been doing for over 7 months trying!
If you have some spare time you could go check here Patrik, ive made a treath for that issue.
http://www.frictionalgames.com/forum/thread-22215.html

Thank you for reading this wall of tekst :O
(This post was last modified: 10-14-2013, 02:14 PM by DnALANGE.)
10-14-2013, 02:00 PM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by DnALANGE - 10-14-2013, 02:00 PM



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