Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 12 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Update coming! Brave testers needed!
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
RE: Update almost ready! Brave testers needed!

(10-14-2013, 08:01 PM)ZyLogicX Wrote:
(10-14-2013, 07:57 PM)DnALANGE Wrote: Issue here!
ALl seems to work propely, but.....
I have copy'd the WHOLE map of ENEMY from MFP to my FC-> enemy..
I can see ONLY the HUGH kid, overall the others won;t appear for me, and \or crahsed the editor!
---
The BIG kid should been seen \ work in game should you say, cause i see it and i placed it in the editor..
BUT, it won't show in game.. no sounds,, nothing..
What do i do wrong?
do i REALLY also need Static Objects from MFP?
Please help here!

Open it in the modeleditor130930.exe and save it with a different name.

Ok Done!
Works now, did it well.
Now when in game , when sorta close to the enemy, screen flickers..
and game crashes after.. like 3-5 seconds..
PLUS checkd the hpllog :
ERROR: Could not load file 'D:/Spellen/Amnesia - The Dark Descent/redist/Premonition/Premonition_entities/enemy/Mfp/wretch/animations/qp_walk.anm' in MSH loader.Loading skeleton 'D':
Link: 0,LinkNode: Bip001_Pelvis, Mode: Normalize AssModel: None
LTransform: [0.002, 0.245, 0.970, 0.000] [0.985, -0.167, 0.040, 1.080] [0.171, 0.955, -0.242, 0.000] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001_Spine, Mode: Normalize AssModel: None
LTransform: [0.002, 0.001, 1.000, -0.003] [0.997, 0.083, -0.003, 1.240] [-0.083, 0.997, -0.000, 0.018] [0.000, 0.000, 0.000, 1.000] <<<- x 2000 lines??

+++++++++++++++++


ERROR: Could not open binary file 'D:/Spellen/Amnesia - The Dark Descent/redist/Premonition/Premonition_entities/enemy/Mfp/tesla/animations/qp_attack_2.anm'
ERROR: Could not load file 'D:/Spellen/Amnesia - The Dark Descent/redist/Premonition/Premonition_entities/enemy/Mfp/tesla/animations/qp_attack_2.anm' in MSH loader.Loading skeleton 'D':
Link: 0,LinkNode: Bip001_Pelvis, Mode: Normalize AssModel: None
LTransform: [0.002, 0.012, 1.000, 0.000] [0.985, -0.171, 0.000, 1.201] [0.171, 0.985, -0.012, 0.000] [0.000, 0.000, 0.000, 1.000]
Link: 0,LinkNode: Bip001_Spine, Mode: Normalize AssModel: None
LTransform: [0.002, 0.001, 1.000, -0.004] [0.9



ETC ETC x 1000 lines...

WHy does it crashes, comething with the BONES..
OR cause the game can;t find the sounds [ i dont have them in my mod or anywhere in Amnesia ]
(This post was last modified: 10-14-2013, 08:12 PM by DnALANGE.)
10-14-2013, 08:11 PM
Find


Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by DnALANGE - 10-14-2013, 08:11 PM



Users browsing this thread: 1 Guest(s)