Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 12 Vote(s) - 4.58 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Update coming! Brave testers needed!
Fatalist Offline
Member

Posts: 122
Threads: 8
Joined: Dec 2012
Reputation: 8
RE: Update almost ready! Brave testers needed!

Patrik, please add a coordinate system support for SetEntityPos function. Its realy need. I create a flare, like in Penumbra Tech Demo, but can't place new flare in front of player.
Flare test:
https://www.dropbox.com/s/h35sfo184p5sfv...19-187.avi
And I am adding a ExitInventory(); function, for close inventory window after use first flare, but nothing happen(

EDIT! I am adding a death animation for infected and...kill him in game!)
https://www.dropbox.com/s/6i8nzlarynljuq...d_dead.avi
We actually can kill monsters in Amnesia, fine. Can you add function for changing monster health?)
And last question - its possible to change flee state for ManPig_enemy via script?

(This post was last modified: 10-25-2013, 02:55 PM by Fatalist.)
10-24-2013, 10:36 AM
Find


Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Fatalist - 10-24-2013, 10:36 AM



Users browsing this thread: 1 Guest(s)