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Update coming! Brave testers needed!
GrAVit Offline
Senior Member

Posts: 580
Threads: 15
Joined: Oct 2011
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RE: Update almost ready! Brave testers needed!

My game occasionally (quite often actually) crashes while running the following script:

void suitorscare(string &in asEntity)
{
SetEntityActive("suitor", true);
PlaySoundAtEntity("", "suitorclaw.snt", "suitor", 0, false);
ShowEnemyPlayerPosition("suitor");
}

Any ideas?

The fatal error thing gets to 29%, and then it says Amnesia.exe has stopped working.

EDIT: Tried replacing enemy_suitor.ent with the old one. Doesn't fix the crashing. However, this didn't occur at all before I installed this update.

EDIT 2: Ok, so after some additional debugging, the game fatally crashes whenever a suitor is on the level. It doesn't even have to be scripted.

EDIT 3: After some further testing, seems as if it's the same case for the brute as well, but NOT for the grunt!

EDIT 4: Comparing the old and new enemy_suitor.ent files. I'm guessing the problem is with the mesh? http://oi44.tinypic.com/11gllip.jpg

EDIT 5: Ok, so tried replacing new enemy_suitor.ent with an old one, didn't work. Then I tried replacing the new mesh (enemy_suitor.msh) with the old one, didn't work. Finally, I replaced all the new animations with the old ones, and it worked again! So either it's merely the animations that cause this problem, or then all the changes as a whole.

EDIT 6: Tried old animations with new mesh and .ent. Works. Changed idle.anm to the old one, works for a split second and then crashes -> animation changes to an updated one -> fatal error, crash. Tried the same thing by replacing all new animations with the old ones except break_door, then I tricked the suitor to break a door, and the moment he approached it, game crashed. I'm just going to conclude that all the new animations for the suitor and probably for the brute as well are broken.

(This post was last modified: 11-17-2013, 11:38 PM by GrAVit.)
11-17-2013, 10:04 PM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by GrAVit - 11-17-2013, 10:04 PM



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