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Update coming! Brave testers needed!
Fatalist Offline
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Posts: 122
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Joined: Dec 2012
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RE: Update almost ready! Brave testers needed!

(11-19-2013, 09:39 AM)Patrik Wrote: If it works in the level editor that should mean it's a cache issue. Does your level have a map_cache file? If so, try removing it and reloading the level.
If that doesn't work, remove the msh files for the entities that don't behave the way you expect them to.
If again, that doesn't work, try re-saving the level in the new level editor and if the entities aren't static objects but actual ent-files, resave those in the new editor as well.

If any of these steps fixes the issue, let me know which one. Smile

Also, one thing that would help a LOT is if you could upload a zip file somewhere with your map and any custom models/entities and send me a link by PM.

All of these steps don't fixes the issue Sad
Some objects in new editor lose its geometric parameters.
For Example:
In old model editor
Spoiler below!

[Image: lw4i.jpg]

In new model editor
Spoiler below!

[Image: itvl.jpg]

Same bug with helicopter model from "Bitterwood Peak" mod.

11-19-2013, 01:50 PM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Fatalist - 11-19-2013, 01:50 PM



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