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Update coming! Brave testers needed!
Rapture Offline
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RE: Update almost ready! Brave testers needed!

(11-30-2013, 09:11 AM)The chaser Wrote:
(11-30-2013, 01:14 AM)Rapture Wrote: I haven't been paying close attention to the Beta of the patch, but in it's current form. Do animations made in Blender and exported to Amnesia work correctly?

I've been getting into animations the past week, but I don't know where to start where I can get them working in Amnesia.

Simple and not-that-complicated rigs work, even some animations work.

To have it working is simple:

-Make the animation
-Export it as a .dae
-Change it's name from animation.dae to animation.dae_anim
-Open the model editor and go to Animations
-Create a new one and load your animation

This is the basic overview. If you want a deeper look, P.M me Smile
You don't sound too sure to what and doesn't work...

Example 1: I have a Excavator with a couple of bones to bend, scoop and deposit dirt.
I can have a couple of animations pre-planned and execute them in Amnesia?

Example 2: I can export a monster with fully working animations.

Example 3: I can import a creature with bones to make a ragdoll.

Would any or all of them work to your knowledge?
11-30-2013, 02:37 PM
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Messages In This Thread
Update coming! Brave testers needed! - by Patrik - 09-25-2013, 08:28 PM
RE: Update almost ready! Brave testers needed! - by Rapture - 11-30-2013, 02:37 PM



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