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How to reverse tinderbox ignite mechanic?
GoreGrinder99 Offline
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Posts: 166
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Joined: Feb 2013
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#3
RE: How to reverse tinderbox ignite mechanic?

(10-06-2013, 01:41 PM)Romulator Wrote: Dunno how to remove tinderbox thing without deleting the tinderbox drawing itself, nor the number, but you may be able to reverse the lighting by adding Interact Callbacks, then setting the candlestick to be unlit.

Or if that doesn't work, you can put a Script Area around the candlestick(s) and/or lamp(s), which if interacted with causes the light to turn off. The only problem with this is the excessive script areas and quite strenuous lengths of coding required.

The inventory isn't a problem, that has been taken care of, just the mouse over ignite "x#" display.

I have tried callbacks but can only get them to work on pickup but that being the case, the light sources are extinguished upon the pickup.

I guess interact areas would work, I didn't think about that.

-Grind to the Gore-
(This post was last modified: 10-06-2013, 02:10 PM by GoreGrinder99.)
10-06-2013, 02:06 PM
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RE: How to reverse tinderbox ignite mechanic? - by GoreGrinder99 - 10-06-2013, 02:06 PM



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