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Friendly Grunt (or other monsters)
DnALANGE Offline
Banned

Posts: 1,549
Threads: 73
Joined: Jan 2012
#3
RE: Friendly Grunt (or other monsters)

SetEnemySanityDecreaseActive("YOURMONSTER", false);
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READ THIS :
Works only with the NEW patch!
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Download here : [url]http://www.frictionalgames.com/forum/thread-23378.html[/url]
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What ingedoom said :
"DisableTriggers" inside LevelEditor
(This post was last modified: 12-01-2013, 04:14 PM by DnALANGE.)
12-01-2013, 04:13 PM
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Messages In This Thread
RE: Friendly Grunt (or other monsters) - by DnALANGE - 12-01-2013, 04:13 PM
RE: Friendly Grunt (or other monsters) - by WALP - 12-02-2013, 06:33 AM



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