Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: How many puzzles?
You do not have permission to vote in this poll.
Tons of puzzles, I love adventure games
24.14%
21 24.14%
A reasonable amount, I don't want to spend 3/4 of the game solving puzzles, but I enjoy them
60.92%
53 60.92%
Not very many, I don't really like solving puzzles but a few here and there is okay
12.64%
11 12.64%
None at all, I want my game to be a movie
2.30%
2 2.30%
Total 87 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 3 Vote(s) - 3.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Should Soma be more like Penumbra or The Walking Dead?
GiggleBlizzard Offline
Member

Posts: 183
Threads: 2
Joined: Mar 2013
Reputation: 4
#24
RE: Should Soma be more like Penumbra or The Walking Dead?

(01-14-2014, 03:52 AM)Macgyverthehero Wrote:
(01-13-2014, 06:47 PM)GiggleBlizzard Wrote: The problem with Macgyverthehero's anagram is that those 4 factors alone do not make up the game, you must take so much else into consideration, and even if you do you can't just put percentages on which one should be focused on the most - that's just silly and doesn't mean anything...

Look, to put the post in a nutshell; I simply hope that I will enjoy SOMA as I did with Frictional Games's previous games and that it will be an experience that I might never forget.

I didn't think what you said was stupid, but the others trying to argue with it saying "oh no this is how it should be instead" and changing the percentage values as if it meant something heh
01-14-2014, 09:37 PM
Find


Messages In This Thread
RE: Should Soma be more like Penumbra or The Walking Dead? - by GiggleBlizzard - 01-14-2014, 09:37 PM



Users browsing this thread: 1 Guest(s)