Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: How many puzzles?
You do not have permission to vote in this poll.
Tons of puzzles, I love adventure games
24.14%
21 24.14%
A reasonable amount, I don't want to spend 3/4 of the game solving puzzles, but I enjoy them
60.92%
53 60.92%
Not very many, I don't really like solving puzzles but a few here and there is okay
12.64%
11 12.64%
None at all, I want my game to be a movie
2.30%
2 2.30%
Total 87 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 3 Vote(s) - 3.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Should Soma be more like Penumbra or The Walking Dead?
eliasfrost Offline
Posting Freak

Posts: 1,769
Threads: 34
Joined: Mar 2007
Reputation: 39
#51
RE: Should Soma be more like Penumbra or The Walking Dead?

What counts as a masterpiece is highly subjective.

For me, Amnesia felt like a rehash of Penumbra with a few new ideas (albeit great ones). I still prefer the two Penumbra games over all of their other products. Not because it's better, not at all. Amnesia is undoubtedly a great game but for someone who played Penumbra, Amnesia was highly predictable (at least that's how I felt), it used the same gameplay, the same story-telling techniques, the same enemy patterns and type etc. The reason is that it was far too much like their previous games that it didn't entirely stand on its own feet following the shadow of Penumbra (no pun). At least not for veterans (and I don't mean this in an elitist way, see below).

You could say it's nostalgia talking, or "the virgin effect" as Superbunnyhop calls it. The thing is, if they truly do something new with the formula, I will probably get it, but if this ends up like Amnesia did (in comparison to penumbra) then I probably won't get it because it won't engage me the way I'd like it (and expect) it to.

I just think it's important to cover new ground instead of gaining new unsuspecting audiences while at the same time losing an old one. There's nothing wrong with that but hey, maybe I just think too highly of game developers than I should, who knows.

EDIT: Also, take note that I've never said that it's a requirement or that they "should" make different games, I said it would do them good to try new things and branching out. To avoid misunderstandings.

[Image: indiedb_88x31.png]
(This post was last modified: 07-22-2014, 09:07 PM by eliasfrost.)
07-22-2014, 08:49 PM
Find


Messages In This Thread
RE: Should Soma be more like Penumbra or The Walking Dead? - by eliasfrost - 07-22-2014, 08:49 PM



Users browsing this thread: 1 Guest(s)