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Poll: How many puzzles?
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Tons of puzzles, I love adventure games
24.14%
21 24.14%
A reasonable amount, I don't want to spend 3/4 of the game solving puzzles, but I enjoy them
60.92%
53 60.92%
Not very many, I don't really like solving puzzles but a few here and there is okay
12.64%
11 12.64%
None at all, I want my game to be a movie
2.30%
2 2.30%
Total 87 vote(s) 100%
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Should Soma be more like Penumbra or The Walking Dead?
veraziul Offline
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#57
RE: Should Soma be more like Penumbra or The Walking Dead?

Yeah, I love games that induce and compliment thinking in the players. So I'd like some really good puzzles, but also nice scare moments, and since it's a sci-fi horror, why not implement some combat? You can have horror with combat - I'm sure you guys can manage that. I mean - knowing that your weapon is somewhat useless against a metal-welded robotic monster like that Vivarius Big Daddy-sort Monstrosity can bring up a nice amount of horror, but also knowing that you can get rid of lesser lobotomite-type-thingies adds to the more survival-kinda theme.

Also - replacing throw-things-at-em-to-stun-em with some hi-tech tazer weapon - like giving you just that split of a second to outrun 'em. And why not some kinda upgrade system - to bolster the duration of the effect and such.

I mean - yeah, for Penumbra it was a good thing taking out the combat element, but some of us just get tired of stealthing all the time Smile Especially when Necrologue mod brought back The Hunter. Man this thing had like supersonic speed, x-ray vision and who-knows-what... which kinda made running and hiding from it a bit useless. But that's a different development, outside of Frictional's capable hands. Still THE best epilogue to Penumbra series.

And I totally bring both thumbs up for the RPG element suggestion. Needs more of that. Not heavy rules and boring scripted combat... but more like Stalker, Dead Space and Deus Ex(The old Games - like Invisible War RPG elements). Even Fallout 3/New Vegas without the stupid VATS Smile

And to be perfectly clear - i absolutely LOVE Penumbra Series and Amnesia. The horrid atmosphere, the creatures, the "lore" - everything was full of death, misery and despair. Made me shit my pants just walking in a dark hallway hearing random ambient sounds. But I think it's also time for a new blockbuster to have something (not so) new (to be frank) integrated - in a better way than most money-making companies do it. I put my trust in Frictional - so far they never disappointed.
(This post was last modified: 03-02-2015, 01:15 PM by veraziul.)
03-02-2015, 12:57 PM
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RE: Should Soma be more like Penumbra or The Walking Dead? - by veraziul - 03-02-2015, 12:57 PM



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