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Texture, Model & Animation Help Inverted model texture
ingedoom Offline
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Posts: 120
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Joined: Feb 2012
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#1
Inverted model texture

I have made this bell model, but when I export it to .dae and open it in one of the editors or the modelviewer, then the texture is sort of inverted, which makes it look kind of weird.

Have any of you encountered this problem before?

I use maya 2011 and the openCOLLADA exporter, with default setting except of course triangulation is checked, light and cameras are unchecked.

Thanks in advance

Spoiler below!
[Image: zyz7zscocm45vbafg.jpg]

[Image: 23778.png]
01-26-2014, 01:11 AM
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Messages In This Thread
Inverted model texture - by ingedoom - 01-26-2014, 01:11 AM
RE: Inverted model texture - by Acies - 01-26-2014, 02:10 AM
RE: Inverted model texture - by Traggey - 01-26-2014, 04:27 AM
RE: Inverted model texture - by ingedoom - 01-26-2014, 09:50 AM



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