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I need Help
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
#4
RE: I need Help

Oops. you have two OnStart as well, I'm blind.

void OnStart()
{
AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);
AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1);
AddUseItemCallback("", "Key", "Mansion", "UsedKeyonDoor", true);
}


void UsedKeyonDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("Mansion", false, true);
PlaySoundAtEntity("", "unlock_door", "Mansion", 0, false);
RemoveItem("Key");
}

void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_5", 0.001, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_10", 0, "");
SetEntityActive("servant_brute_1", true);
}


void Message1(string &in asChild, string &in asParent, int alState)
{
SetMessage("Messages", "Popup1", 0); //This stands for ("Name of category", "Name of entry", time to be displayed on the screen);.
}

void OnLeave()
{
}

01-29-2014, 11:57 AM
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Messages In This Thread
I need Help - by Zizilon - 01-29-2014, 11:31 AM
RE: I need Help - by daortir - 01-29-2014, 11:40 AM
RE: I need Help - by Zizilon - 01-29-2014, 11:49 AM
RE: I need Help - by daortir - 01-29-2014, 11:57 AM
RE: I need Help - by Zizilon - 01-29-2014, 12:12 PM
RE: I need Help - by FlawlessHappiness - 01-29-2014, 01:46 PM



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