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Things you like and hate in Horror Games.
AGP Offline
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#50
RE: Things you like and hate in Horror Games.

I think that's one aspect of horror that does have a tendency to get lost: intimacy. In order for the scares/atmosphere/mood to work, it needs to become personal and this does work with taking places we are familiar with, like a general home, and turning it into sone thing else entirely.

Not that it's a bad thing, but I've seen a lot of horror in general relying too much on the big haunted mansion or the insane asylum with the crazies. I mean these are fun and I enjoy them, but I'd like to see games getting more personal.

I think this why I liked the Groom so much from Outlast: Whistleblower. I won't spoil it for anyone who hasn't played it, but he really got to me because ultimately, it boiled down to you versus him. He was invading the player's space, making it personal. He wasn't just turning attention to you because he was a mindless generic enemy.

He took what is familiar and made it terrifying.

Don't know if any of that made to you....

(This post was last modified: 05-16-2014, 09:27 AM by AGP.)
05-16-2014, 09:24 AM
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RE: Things you like and hate in Horror Games. - by AGP - 05-16-2014, 09:24 AM



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