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Sound of Silence
AGP Offline
Senior Member

Posts: 448
Threads: 45
Joined: Dec 2012
Reputation: 23
#5
RE: Sound of Silence

It seems like it would be difficult to have a complete story based around something that changes the type of fear presented based on what the player is afraid of. Not impossible, but very difficult.

I find that many successful games have used a generalized fear as the inspiration but utilize different areas within their game to explore the more specific things, so one thing may be more or less effective for every player.

This sounds interesting, but we'll just have to see.

09-04-2014, 08:44 PM
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Messages In This Thread
Sound of Silence - by MrWhitticus - 09-04-2014, 12:00 PM
RE: Sound of Silence - by i3670 - 09-04-2014, 03:40 PM
RE: Sound of Silence - by Kappa048487127 - 09-04-2014, 06:02 PM
RE: Sound of Silence - by MrBehemoth - 09-04-2014, 07:33 PM
RE: Sound of Silence - by AGP - 09-04-2014, 08:44 PM
RE: Sound of Silence - by Froge - 09-04-2014, 08:50 PM



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