Please don't take this the wrong way but what Traggey says is true. I've done plenty of paid design and coding work (Flash). Some of it went well, other times I was burned, and I've learnt to be careful. Personally, I am very interested in working on a commercial horror game in Unity, but when I saw your post I heard alarm bells.
It all comes down to communication and reliability. You and me have past experience to do with communication and reliability, Lange, which I'm not going to dredge up here.
One last thing, then I'll stop compulsively looking at this thread:
2 days is how long it took
(10-24-2014, 11:51 AM)DnALANGE Wrote: When the project is finished, everybody will get his\her share.
to turn into
(10-26-2014, 06:36 PM)DnALANGE Wrote: IF this will being released offcourse everybody gets their count.
Nuff said.