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Model Editor Help ModelEditor -> Light -> "CanBeGrabbed" bug?
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
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Joined: Jan 2013
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#2
RE: ModelEditor -> Light -> "CanBeGrabbed" bug?

Why not make it an Object > Grab? I believe you can also play with the lights by using
SetLightActive("<object>_<light>", false);

Discord: Romulator#0001
[Image: 3f6f01a904.png]
01-02-2015, 08:24 AM
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RE: ModelEditor -> Light -> "CanBeGrabbed" bug? - by Romulator - 01-02-2015, 08:24 AM



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