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Script Help Make mansion door+doorway+doorframe dissapear into smoke particles?
Daemian Offline
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#2
RE: Make mansion door+doorway+doorframe dissapear into smoke particles?

I would turn those models into an entity and try that fade function:
SetPropActiveAndFade(string& asName, bool abActive, float afFadeTime);

e.g.
Turn mansion_door.dae into mansion_door.ent (with model editor)
Then via script I go: SetPropActiveAndFade ( "door1", false, 4 );

02-10-2015, 12:40 AM
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RE: Make mansion door+doorway+doorframe dissapear into smoke particles? - by Daemian - 02-10-2015, 12:40 AM



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