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Level Editor Help Imported Assets Deleting Themselves on Opening .map file
Mudbill Offline
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RE: Imported Assets Deleting Themselves on Opening .map file

Where are your assets located? I would tell you not to duplicate them, but rather keep them in the original entities folder until you are ready to export your mod. The game will find the files as long as they are within the scope of the resources.cfg file of your mod, but the editors rely on the root resources.cfg file to find the files.

By keeping them in the original entities folder, you are able to use and edit them as you'd like. When exporting your mod, simply move those files into your own mod's entities folder and double check that it works.

05-13-2015, 07:18 AM
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RE: Imported Assets Deleting Themselves on Opening .map file - by Mudbill - 05-13-2015, 07:18 AM



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