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How to Restart a Level?
Darkfire Offline
Senior Member

Posts: 371
Threads: 22
Joined: May 2014
Reputation: 15
#7
RE: How to Restart a Level?

Use this (check engine scripts to know what it does)
CheckPoint (string& asName, string& asStartPos, string& asCallback, string& asDeathHintCat, string& asDeathHintEntry);
And then in the func that is called use this
ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);
And use the same map. It might work.

06-07-2015, 03:13 PM
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Messages In This Thread
How to Restart a Level? - by Soon - 06-05-2015, 07:20 PM
RE: How to Restart a Level? - by Soon - 06-06-2015, 03:23 AM
RE: How to Restart a Level? - by Soon - 06-06-2015, 05:31 AM
RE: How to Restart a Level? - by Mudbill - 06-07-2015, 01:15 AM
RE: How to Restart a Level? - by Darkfire - 06-07-2015, 03:13 PM



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