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RandInt ?!
Amnesiaplayer Offline
Senior Member

Posts: 539
Threads: 105
Joined: Jun 2014
Reputation: 0
#3
RE: MudBox Export Issue

But do you know how I can turn all of these paint "layers" into one, uv map, so I can apply it in maya, and then finally export it to hpl Tongue
Thanks Smile
Edit: Wait, if I copy the landscape, and paste it and put it 0.0001 lower, then the orginal, and add another material, and then in hpl2 engine, can't I turn that material in body? Sad
Wouldn't that be AWESOME!
(This post was last modified: 07-05-2015, 09:48 PM by Amnesiaplayer.)
07-05-2015, 09:46 PM
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Messages In This Thread
RandInt ?! - by Amnesiaplayer - 07-05-2015, 08:01 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 09:35 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 09:46 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 10:00 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 10:04 PM
RE: MudBox Export Issue - by Traggey - 07-05-2015, 10:06 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-05-2015, 10:15 PM
RE: MudBox Export Issue - by Daemian - 07-06-2015, 01:38 PM
RE: MudBox Export Issue - by Amnesiaplayer - 07-06-2015, 01:59 PM
RE: RandInt ?! - by Daemian - 07-07-2015, 08:29 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 09:14 PM
RE: RandInt ?! - by Rahmerh - 07-08-2015, 09:16 PM
RE: RandInt ?! - by DnALANGE - 07-08-2015, 09:17 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 09:42 PM
RE: RandInt ?! - by Romulator - 07-08-2015, 10:25 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 10:33 PM
RE: RandInt ?! - by Romulator - 07-08-2015, 10:39 PM
RE: RandInt ?! - by Amnesiaplayer - 07-08-2015, 10:44 PM
RE: RandInt ?! - by Mudbill - 07-09-2015, 12:54 PM



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