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Texture, Model & Animation Help Model Scaling Issue
Rapture Offline
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Posts: 1,078
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Joined: May 2011
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#3
RE: Model Scaling Issue

For one, in the "Properties" view in Blender. (You can see it to the right of your model in your picture)

Under "Location", "Rotation", "Scale...

Location & Rotation should be all 0.

While Scale is set to 1.



While your model is selected in "Object Mode". Do "Ctrl + A", and select "Location".

Repeat this step for "Rotation" and "Scale"



//*********************
Also...

In your picture, your model has that Orange Dot near the top.

It should be at the 0,0,0 space of Blender, because this is the pivot point for your model. (You can manually place it where-ever you want the model to rotate on if you wish) To fix this...

Select your model, and click "Shift + C" to center your 3D Cursor back to center. (Don't left-click anywhere or it will shift it around)

While your model is still selected, do "Ctrl + Shift + Alt + C" and select the third option "Origin to 3D Cursor".
//*********************

Try exporting it again and your problem should be fixed.
(This post was last modified: 08-06-2015, 05:35 PM by Rapture.)
08-06-2015, 05:29 PM
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Messages In This Thread
Model Scaling Issue - by timCopwell - 08-06-2015, 04:54 PM
RE: Model Scaling Issue - by Mudbill - 08-06-2015, 04:58 PM
RE: Model Scaling Issue - by Rapture - 08-06-2015, 05:29 PM
RE: Model Scaling Issue - by timCopwell - 08-06-2015, 06:04 PM
RE: Model Scaling Issue - by Rapture - 08-06-2015, 06:29 PM
RE: Model Scaling Issue - by timCopwell - 08-06-2015, 07:51 PM



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