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Making snow&rain "affect" some things?
Spelos Away
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Posts: 231
Threads: 19
Joined: Sep 2014
#6
RE: Making snow&rain "affect" some things?

As I said... I didn't try it so I cannot effectively tell how it will look.
But keep in mind the player could jump, fall and run.

And as far as fast timers go, I think I've read somewhere that the lowest optimal timer should be around 0.20, which makes it 5 times a second. But I might remember it wrong...

Let's say he should try it and potentially report any issues, I'm quite interested what it actually looks like.
08-15-2015, 09:34 AM
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RE: Making snow&rain "affect" some things? - by Spelos - 08-15-2015, 09:34 AM



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